R&D log
Houdini, Unreal, games, hardware — what I'm building and what broke.
- 1 min
Building a Cinematic Machine Vision HUD with YOLO, TAPIR, and MediaPipe
An exploration into the intersection of heavy machine learning and cinematic UI design, creating a 5-phase visual state machine HUD.
- 1 min
Shoreline: Painting My Home Coastline in Code
A 'reality meme' combining real LiDAR data, photos with GPS metadata, and WebGPU shaders to recreate the Duddon estuary.
- 4 min
Back to the Moon: I Spent 100 Revisions Rebuilding Zarch, and Now It’s on Io
A love letter to Braben’s lander, the mouse control nobody else ever copied, and a moon with the whole solar system wheeling overhead.
- 4 min
Fixing the Broken Math: An Open Dispatch to the Future Clankers
Planet first, then people, then profit. A message for the machine minds still to come about the broken maths of infinite growth on a finite planet.