

FX TD · Houdini · crowds · virtual production
Artist and technical director for VFX, AR, VR and XR.
Print, Multimedia, Commercials, Film, Episodic, Virtual Reality, XR and AR.
- MPC
- Eyeline Studios
- Studio AKA
- Goodbye Kansas
- Happy Mushroom
- Untold Studios
Selected work
all
Guardians of the Galaxy
MPC · Crowd Technical Director · 2013–2014

Ant-Man and the Wasp: Quantumania
Happy Mushroom · Virtual Art department FX · 2021

The Lion King, Wildebeest Stampede Sequence
MPC · Crowd Lead · 2017–2019

Aquaman
MPC · Crowd Lead · 2017–2019

Pokémon Detective Pikachu
MPC · Crowd Lead · 2017–2019

Aquaman 2, Virtual Art Department
Eyeline Studios · FX Lead · 2021–2022

Shogun, Episodic
Goodbye Kansas · FX Crowd TD · 2023

Exodus: Gods and Kings
MPC · Crowd TD · 2013–2014

The Meg 2
Eyeline Studios · Virtual Production · 2021–2022

Snow White
MPC · Virtual Art Department FX Artist / TD · 2022–2023

Call of the Wild
MPC · Crowd Lead · 2017–2019

Wheel of Time season 2
MPC · Key Artist FX · 2022–2023

Lost & Found movie
Studio AKA · Lead FX Artist · 2006–2013

Spirit Untamed
Jellyfish Pictures · FX Sequence Lead / Crowd Lead · 2020–2021

Netflix title: Bodies
Studio AKA · FX fluid sim artist · 2023–2024

Cinematic Machine Vision HUD
Creative Coder / Technical Director · 2026

Shoreline: Walney
Creative Coder · 2026
Latest R&D
all
1 minBuilding a Cinematic Machine Vision HUD with YOLO, TAPIR, and MediaPipe
An exploration into the intersection of heavy machine learning and cinematic UI design, creating a 5-phase visual state machine HUD.
1 minShoreline: Painting My Home Coastline in Code
A 'reality meme' combining real LiDAR data, photos with GPS metadata, and WebGPU shaders to recreate the Duddon estuary.
4 minBack to the Moon: I Spent 100 Revisions Rebuilding Zarch, and Now It’s on Io
A love letter to Braben’s lander, the mouse control nobody else ever copied, and a moon with the whole solar system wheeling overhead.