Aquaman 2, Virtual Art Department
- studio
- Eyeline Studios
- role
- FX Lead
- year
- 2021–2022
I worked on set (holiday cover for Virtual production Unreal engine capture stage at eyeline studios) and also for Virtual Art department whilst at Scanline / Eyeline, providing technical and artistic realtime help and support especially with FX and environments for scouting and developing lookdev for various locations within the movie. some eyeline volume capture details:
https://beforesandafters.com/2024/01/03/how-the-underwater-scenes-in-aquaman-and-the-lost-kingdom-were-filmed/