Lloyds, GI
- studio
- Studio AKA
- role
- FX Artist
- year
- 2006–2013
ProfessionalSoftimage
Another big one for me, this was my first foray into water surfaces and splashing. spurring a whole area of research and development to try and get a realistic interaction with the animated characters and the simulated water. did a lot of the underwater look dev as well including the caustics