XSI, ICE, Math, Hookes Law
- year
- 2023
Think this was the start of my maths explorations in XSI Ice journey. Had to do a spring effect on a commercial and did a bit of research, discovered https://en.wikipedia.org/wiki/Hooke%27s_law Robert Hookes Law, saw it was a super simple equation and implemented it in Vector Maths in the shot. heres me working out some good spring settings captured in the viewport